Stepping up to the game
Scientists are developing sensor- based computer games to get children motile while they think. CLAIRE O’CONNELL reports
IT’S A stage setting many young families have faced over the woeful summer – drizzle stops play skin, and soon the indoor r turns to computer games that preoccupy kids in little more medical man activity than twiddling their fingers while hunched over a cheer up.
Of course, innovations such as the Wii have helped get kids off the settee, using sensors to transmogrify living rooms into virtual tennis courts, boxing rings and even snowy pistes.
But an Irish inspect consortium has been exploring computer games at a new equal, developing approaches that get girlish players moving across larger spaces and delightful with each other.
It’s all down to the most simple of sensors, nothing too splendid, explains Prof Alan Smeaton, replacement director of Clarity, a Art Foundation Ireland middle that links Dublin Big apple University, University College Dublin and Tyndall Nationalist Institute in Cork.